Tuesday, March 6, 2012
HOW TO CREATE FALLING TEXTS
Hi there I will be showing you in this tutorial I created the video "INTRO TO ME" its actually very simple so here I go
PART 1
open blender delete the default cube, add a plane scale it up to maximum
add text rotate it so that it faces upward go to the object data load another font if you want to
press alt+c and convert it to a mesh since it is easier this way
go to edit mode press "A" to select all extrude to increase thickness
change the render engine to Blender game
go to the physics and set it to rigid body
below it set the collision bounds to "BOX"
IMPORTANT : press sift+alt+ctrl+c and click " origin to geometry"
raise the text a little higher than the plane
go to the top of the screen click GAME and enalble record animation
press p
PART 2
if you are not happy with the speed of the animation go to the dope sheet
press s to scale the speed of the animation however you want
This is what I did with plane
(change back to blender render) add a new material
enable mirror set reflectivity however you want it (mine was 0.05)
and the gloss amount to anywhere less than one (1) so that you may get blurry reflections ( mine was 0.933)
RENDER!!!
here is how my final outlay looked liked
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